Tudu
Tudu
A shared chores app for couples and households, built to make everyday tasks feel lighter, clearer and more like teamwork.
My Role
AI-Assisted Prototyping
Concept Development
UX Design
Mobile App Design
Year
2026
Client
Personal Project

Theprojectataglance
Theprojectataglance
Tuduisahouseholdtaskappconcept,exploredthroughfastAI-assistedprototypinginLovable,focusedoncouples,smallhouseholdsandanyonesharingahomewhowantsacalmer,morebalancedwaytomanagechorestogether.
Tuduisahouseholdtaskappconcept,exploredthroughfastAI-assistedprototypinginLovable,focusedoncouples,smallhouseholdsandanyonesharingahomewhowantsacalmer,morebalancedwaytomanagechorestogether.
What I did
Explored the idea through fast, AI-assisted prototyping in Lovable, iterating on structure before polishing details.
Explored the idea through fast, AI-assisted prototyping in Lovable, iterating on structure before polishing details.
Designed around three core ideas: fairness, visibility and shared ownership.
Designed around three core ideas: fairness, visibility and shared ownership.
Built flows for recurring chores, one-off tasks, rotating assignments, household joining and member invites.
Built flows for recurring chores, one-off tasks, rotating assignments, household joining and member invites.
Used a bright, domestic visual identity to make the app feel warm and helpful rather than bossy or administrative.
Used a bright, domestic visual identity to make the app feel warm and helpful rather than bossy or administrative.
Treated the project as a quick, low-risk way to test whether the concept deserved deeper product work.
Treated the project as a quick, low-risk way to test whether the concept deserved deeper product work.


Design Challenge
Design Challenge
Design Challenge
The challenge was to rethink chore management as something more collaborative and less emotionally draining. Most household friction does not come from the tasks themselves, but from unclear expectations, invisible effort and the sense that one person is carrying more of the mental load than the other. I wanted Tudu to respond to that in a practical, humane way. The app needed to help people divide work more clearly, without becoming dry, overly gamified or productivity-obsessed. It had to feel approachable enough for daily use, structured enough to reduce ‘who does what?’ conversations, and warm enough that checking in on tasks did not feel like nagging.
The challenge was to rethink chore management as something more collaborative and less emotionally draining. Most household friction does not come from the tasks themselves, but from unclear expectations, invisible effort and the sense that one person is carrying more of the mental load than the other. I wanted Tudu to respond to that in a practical, humane way. The app needed to help people divide work more clearly, without becoming dry, overly gamified or productivity-obsessed. It had to feel approachable enough for daily use, structured enough to reduce ‘who does what?’ conversations, and warm enough that checking in on tasks did not feel like nagging.

This project was also an experiment in how AI-assisted tools like Lovable can accelerate early product exploration. Instead of committing months to a fully polished build, I used AI to shape direction quickly: testing interface patterns, validating the core loop and asking early whether the idea felt worth pursuing. That made the process less about perfecting every pixel upfront and more about finding the right shape for the product. Once the core direction felt solid, I focused on the features that give the idea its character: recurring chores with flexible frequencies, shared and rotating ownership, ad-hoc tasks for things that come up during the week, and a simple household invitation flow. The live prototype uses a friendly day-based structure with personal greetings, shared task cards, partner visibility, progress cues and small celebratory moments, so the app feels more like a shared companion than a taskmaster. Visually, I leaned into a soft, playful identity with the Tudu wordmark, home illustration and cheerful color palette, so the concept would feel supportive and domestic.
This project was also an experiment in how AI-assisted tools like Lovable can accelerate early product exploration. Instead of committing months to a fully polished build, I used AI to shape direction quickly: testing interface patterns, validating the core loop and asking early whether the idea felt worth pursuing. That made the process less about perfecting every pixel upfront and more about finding the right shape for the product. Once the core direction felt solid, I focused on the features that give the idea its character: recurring chores with flexible frequencies, shared and rotating ownership, ad-hoc tasks for things that come up during the week, and a simple household invitation flow. The live prototype uses a friendly day-based structure with personal greetings, shared task cards, partner visibility, progress cues and small celebratory moments, so the app feels more like a shared companion than a taskmaster. Visually, I leaned into a soft, playful identity with the Tudu wordmark, home illustration and cheerful color palette, so the concept would feel supportive and domestic.
My Process
My Process
My Process

The Result
The Result
The Result
The result is a product concept that makes shared chores feel more like teamwork than administration. Tudu turns invisible household work into something visible and discussable, with enough structure to reduce friction and enough warmth to feel like it belongs in everyday life. For me, the project is also about process. It shows how AI-assisted prototyping can help designers and makers test ideas quickly, build working early versions and decide with confidence whether a concept is worth taking further. Tudu is a good example of that approach: a fast-moving prototype that helped turn a simple thought into something concrete, usable and worth taking seriously.
The result is a product concept that makes shared chores feel more like teamwork than administration. Tudu turns invisible household work into something visible and discussable, with enough structure to reduce friction and enough warmth to feel like it belongs in everyday life. For me, the project is also about process. It shows how AI-assisted prototyping can help designers and makers test ideas quickly, build working early versions and decide with confidence whether a concept is worth taking further. Tudu is a good example of that approach: a fast-moving prototype that helped turn a simple thought into something concrete, usable and worth taking seriously.
